Can we have real Decals we can really use ?
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Hi, just look to Vray please. Make something really usable...
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Hi HHbomb,HHbomb wrote: Thu May 14, 2026 2:38 pm Hi, just look to Vray please. Make something really usable...
Thank you for the post.
While we investigate, would you also please point out the differences?
Is it like interactivity or some limitations that we are missing!
cheers
Kind Regards
bk3d
bk3d
Just take a look at first there : https://documentation.chaos.com/space/VMAX/113586406/VRayDecal [edit : I forgot the link
]
Vray decals are almost similar to UE ones : project a stackable clipped MATERIAL on other material.
Easy to use.
Vray decals are almost similar to UE ones : project a stackable clipped MATERIAL on other material.
Easy to use.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Hi HHbomb,HHbomb wrote: Fri May 15, 2026 8:24 am Just take a look at first there : https://documentation.chaos.com/space/VMAX/113586406/VRayDecal [edit : I forgot the link]
Vray decals are almost similar to UE ones : project a stackable clipped MATERIAL on other material.
Easy to use.
Thank you so much for your feedback.
Did Octane clipping material work for this?
We can stack the textures on top of another like Vray.
Can you please share a 3ds Max or Orbx to understand what exactly we are missing?
cheers
Kind Regards
bk3d
bk3d

