Perspective Camera Warp Rendering?

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pixelsmack
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Posts: 117
Joined: Wed Jun 11, 2014 6:31 pm

Easier to show a video. So here.
https://www.youtube.com/shorts/l3yibo3txJo

Now using something called the Advanced Camera in one particular piece of software called Lightwave3D, you can create the special mesh with UVs to fire the warped rays to allow for the resulting image to be applied as a texture and look correct. From the fixed PoV. Much like you see in the ref video.

So my question is does Octane have nodes that can do this type of warp rendering?
andrewgarber
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Joined: Sun Aug 07, 2016 6:20 pm

Take a look at this course, it probably has what you need: https://coloso.global/en/products/3dmotiongraphic-kimdaeik-us
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pixelsmack
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Posts: 117
Joined: Wed Jun 11, 2014 6:31 pm

I actually figured it out. It's much simpler than I thought. Pick a PoV on sight. Render from that view using a projection camera. Works out great!
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