Phoenix Ocean rendering Opaque

A public forum for discussing and asking questions about the demo version of Octane Render.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Post Reply
DustinM
Posts: 17
Joined: Mon Feb 05, 2018 12:39 am
Location: Cape Canaveral, Fl.

I think Ive tried everything in the book while testing Octane Demo for 3ds Max 2024. Im currently using the Octane Properties Modifier on Phoenix Ocean
octane.jpg
. Is there anything else I should do? Ive tried setting it as Mesh instead of Ocean Mesh and that crashes Max.

Ive also imported a demo liquid sim Octane scene and it renders fine with transparency. Just something to do with it being a Phoenix sim.

UPDATE: Now I cant apply a material to the dock ropes. They still render as grey. Its stopped allowing me to apply materials??
User avatar
paride4331
Octane Guru
Posts: 3952
Joined: Fri Sep 18, 2015 7:19 am

Hi DustinM,
I hope it helps.
Regards
Paride
02.jpg
Attachments
02.zip
(133.79 KiB) Downloaded 64 times
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
DustinM
Posts: 17
Joined: Mon Feb 05, 2018 12:39 am
Location: Cape Canaveral, Fl.

Sorry for the late reply...lol..trying Octane again. This scene didnt work for me, I seem to have a problem with different Phoenix versions or just importing sims from another file. I ended up recreating an Ocean sim from the Phoenix Presets and set the PREVIEW to Mesh. Render to Ocean Mesh and it worked. Not as much fractal detail within the larger waves as Fstorm can recreate though (but I can live with it as the Ocean isnt the hero object). I see it cant extended the waves beyond the grid either? This is PFD version 5.
Attachments
Capture.JPG
Post Reply

Return to “Demo Version Questions & Discussion”