Hi Tugpsx,Tugpsx wrote: Sat Apr 18, 2026 12:23 am During auto-conversion of materials only a few of the maps used in the Daz surfaces are added. The option to import maps and connect them is useful but sometimes doesn't work. Take for instance a product like Sublime Grime uses iRay Makeup layer with Makeup weight. It would be great to have those included since Octane materials do have a layer system that we could use.
https://www.daz3d.com/makeup-system--sublime-and-grime-lie-makeup-for-genesis-9
Thank you for the post.
For advance shading we would require some manual work, however this sounds like doable.
The Basic starter Genesis 9 character does not have the Sublime grime textures.
Would you please DM me the character and the expected node connections for us to create a request ticket?
cheers

