Hi,
If I have only one polygon (ie. round polygon), how do I make with Material Mixer so that polygon edges are different material than the center of the polygon?
(I want to "blend" between two materials but dont know how...)
Surface edge material?
Moderator: juanjgon
- Rainbow-3D

- Posts: 65
- Joined: Tue Dec 11, 2018 7:27 pm
hummm... I guess you have 2 different surfaces. I don't know any way to bend 2 different surfaces, the only thing I could think is to overlap a little the polygons (but not in the same position, one must be a couple of millimeters more high on Z), so you set an UV (omg!) and a gradient in the opacity. It isn't so fast to do and the result could not look so good.
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
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Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090