I've intermittently (quite consistent now though) been getting an issue with my live viewer where "Updating" flashes constantly in the top left of the live viewer, and also "updated" down the bottom left of my C4D window. Rendering in the LV doesn't pass 1% as a result, and any updates I make, such as camera move, lighting, materials etc can a long time to update. My scene is pretty basic, and I even deleted everything except some basic geometry and all textures and still had this issue.
Things I have tried:
Going to standard workspace, and using live viewer as a seperate window. This seemed to help, initially but not for long.
Upping my OOC limits.
Turning off update for All Movable Geometry, which seems to fix the render issue, but then the geo im working with dissapears from the render.
Is there something else I can try or look out for in my scene?
Thank you.
