Hi tombyrom,tombyrom wrote: Sat Feb 21, 2026 3:00 pmThere is an issue when you open old scenes pre 2026 Octane. Where RGB maps are automatically set to use Output type = color4neonZorglub wrote: Fri Feb 20, 2026 2:54 am 3ds Max version supported: 2013 to 2026.
Changes of the 26.5 version, from 26.04
- Updated to Octane 2026.2
- Fixed crash with some textures
- Added missing Image Tile Set texture
- Fixed issue with tyFlow particle ID - added 'Birth Base ID'
- Fixed issue with imager upsampler
- Fixed issue with materialX sub parameter expansion
- Fixed issues with VRay material
- Fixed issues with PhoenixFD VDB volumes
- Added textures and material descriptions in UI when available
I just spent ages trying to figure out issues with normal maps not working correctly. It is because they need to be set to color3 not color4
Old scenes opened in Octane 2026 seem to have RBG maps output type set to color4 where as creating a new RGB node is set to color3 by default
Thanks
Thank you for reporting this issue.
I could reproduce it and will investigate.
Those RGB image textures output should indeed be set to color3.
Thanks

