Octane 2027 Roadmap and Beyond

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Elvissuperstar007
Licensed Customer
Posts: 2541
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
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OTOY team,
Please add to Octane 2027:

One-click AI face fix for all people (same as V-Ray 7 Neural Face Restoration).
Let me load my own face photos and turn on replacement: Octane detects heads and swaps in my photos, keeping angle, lighting and shadows.

Everything must run fully locally on the user’s GPU (RTX 20-series and up), no cloud, no noticeable slowdown. Modern cards handle this easily — already proven in V-Ray 7 and D5 Render.
Thanks.
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ishook
Posts: 1
Joined: Thu Aug 14, 2025 3:09 am

That sample gaussian splat of the vase didn't have highlights that moved. It was just baked in. Will the final version have the moving highlights and roughness that is the core feature of GS?
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Kalua
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Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
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What an awesome list of things.
Some of them being promised for many years now.
Hope half of them don't get forgotten along the way like polarized filter and parallax bump/displacement.
Regards,
C4D 2026.1 v1.8.2 // Octane 2026.1, <<2 X 3090 + NVlink>>, Windows 11 Pro, X399, AMD TR 2950X, 128 GB RAM, NVIDIA SD 560.94
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
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fantome
Licensed Customer
Posts: 269
Joined: Wed Dec 16, 2015 3:38 pm

Very cool roadmap, thanks for your hard work.
Feature that are still missing that i would love to have :
- True instance attribute support like said previously
- Multiple cnvironment Light that can be light linked to a set of object
- True Phantom / Matte object workflow without relying on render layer or hacks
Cheers
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