new texture displacement v2026

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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paride4331
Octane Guru
Posts: 3866
Joined: Fri Sep 18, 2015 7:19 am

Hi,
The new displacement node (v2026.1) supports procedural textures without requiring a texture baking node. The Mesh UV Projection node must be used in the Projection slot. Alternatively, to use a standard procedural node, it needs to be loaded into a grayscale image.
Regards
Paride
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