what it says in the title, I am getting getting a lot of crashes when switching using the texture environment. roughly 70% of the time when switching between cameras - anybody else getting flaky behavior when using a tex env?
2026.1.Alpha_3.3, 3080ti, Studio Driver 591.44, h21.0.512
2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.3) | texture environment makes houdini crash
Moderator: juanjgon
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
I've heard that the 591 drivers are pretty unstable.
Might be worth downgrading a few versions
Might be worth downgrading a few versions
Happy Rendering!
Dom - Octane Houdini QA Engineer
Btw did you know Octane has a discord? https://discord.gg/F4WENTG
It's a great place to get very fast feedback or support from me and other Octane Houdini users.
I'd highly recommend it!
Dom - Octane Houdini QA Engineer
It's a great place to get very fast feedback or support from me and other Octane Houdini users.
I'd highly recommend it!

