A. Windows 11
B. RTX4090
C. 128GB
D. 581.57
E. 2024.11
F. 2026.1
G. 2025.3.3 + 2026.1
H. To reproduce the bug, in an empty project:
-Add a Character Rig
-Add a pelvis and an arm
-Open the Live Viewer
I.
Can't read float from static pin 'neuralRadianceCache' (P_NEURAL_RADIANCE_CACHE, type PT_BOOL) of node 'Direct lighting kernel' (NT_KERN_DIRECTLIGHTING, 0000022C3CFABF90)
Multi-threaded material conversion, thread count=62
Export materials time= 3.626 ms
Collect objects time= 10256.648 ms
Mesh creation time = 20237.202 ms.
Api update time: 2.35 ms.
VRAM used/free/max:1.561Gb/18.094Gb/23.988Gb Out-of-core used:0Kb RAM used:34.285Gb total:127.847Gb OpenGL free/total:0/0
disableAllDevices
