Hello,
There is a crash when Packed geo instancing property is turned on, and there is alembic file inside geo node. Error says it's Houdini memory allocation problem.
The point is that I have a scenario where I load alembic in geo node, and do simple rotational transform. Imagine car wheel animation. Motion blur is not correct, although there is transformation over packed alembic file.
But, if I convert alembic to poly, then pack it, and do transform then, with Packed geo instancing turned on, I get proper motion blur. So, why there is difference if I pack geometry in scene and load packed alembic? Later one crashes Houdini.
Is that a bug or some limitation?
Best,
Doca
Packed geo instancing + alembic crashes houdini
Moderator: juanjgon
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
