bug and requests

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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remKa
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Hello,

I have a bug when I render a sequence with animated light intensity or with animated focus point, the first frame is not rendering correctly (please see attached file).

Also would it be possible to :

- add a lock option in 3D transformation to set the rotation / scale / translation for all axis at the same time

- In OctaneLight, make the distribution texture works with a Geo Type "Disk" (works only with the quad type atm)

- have Universal Materials by default in the material editor when we open a new scene
Attachments
Enregistrement de l'écran 2025-11-04 163120.mp4
(19.88 MiB) Downloaded 13 times
Last edited by remKa on Thu Nov 06, 2025 8:19 am, edited 1 time in total.
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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Elvissuperstar007
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Great post, I totally think Octane is really missing features like in KeyShot: adding light sources and reflector blur as default primitives, a studio collection of lighting elements with the ability to change the temperature of a foil reflector.
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remKa
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Yes, I made a post in the request section that have been totally ignored, there is a big room for improving the lightning system
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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remKa
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Would it be also possible to lock the film region when "compare" is activated and the mouse is inside the film region ?

Please see the attached file :)
Attachments
Enregistrement de l'écran 2025-11-05 180332.mp4
(3.42 MiB) Downloaded 6 times
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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paride4331
Octane Guru
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Joined: Fri Sep 18, 2015 7:19 am

remKa wrote: Tue Nov 04, 2025 4:07 pm Hello,

I have a bug when I render a sequence with animated light intensity or with animated focus point, the first frame is not rendering correctly (please see attached file).

Also would it be possible to :

- add a lock option in 3D transformation to set the rotation / scale / translation for all axis at the same time

- In OctaneLight, make the distribution texture works with a Geo Type "Disk" (works only with the quad type atm)

- have Universal Materials by default in the material editor when we open a new scene
Hi remKa,
I ran some tests and sent the reports to the developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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remKa
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Posts: 250
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris
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Hello,

Could we have post processing options in the Octane viewport like every other render engines please ?
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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