Something like what navicam* does.
[vimeo]http://www.vimeo.com/9250596[/vimeo]
* Cinema 4D plugin
Viewport enhacement
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Edit your tags, you forgot the "www" before "vimeo.com"
Nice video by the way
Nice video by the way

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Yeah its a small bug, the BBcode doesn't work if there's no "www"
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
I have a wee enhancement to ask for too.
Please can we have a Home button for camera navigation.
I know this is silly but I got lost in a scene somewhere - I was zoomed in or out too far or looking in the wrong direction or something but I got totally disorientated and I had to kill Octane and start again.
Please can we have a Home button for camera navigation.
I know this is silly but I got lost in a scene somewhere - I was zoomed in or out too far or looking in the wrong direction or something but I got totally disorientated and I had to kill Octane and start again.

i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
+1 ! I encountered the same problem while attempting to move in a big scene.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Until that is implemented, you can go to the ThinLens node and change the target and position back to 0,0,0 to reset to the origin. That way you don't have to lose all your hard work.
Win7 64| Two GTX 470s | Phenom II 920 | 8 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
this navicam does seem like a good solution to navigate large scenes.
So if i understand correctly,
when you click on the viewport , it finds the intersection with the object and then zooms in towards it ?
Radiance
So if i understand correctly,
when you click on the viewport , it finds the intersection with the object and then zooms in towards it ?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Might I add that blender has a new camera navigation system that looks similar, and smoother...
http://www.youtube.com/watch?v=pdXQhEutIfI
http://www.youtube.com/watch?v=pdXQhEutIfI
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
Overall it looks an alike solution to me, and while blender and cinema 4d clearly has it, my point isn't exactly about these modelers having it, rather in enhancing the octane's own.James wrote:Might I add that blender has a new camera navigation system that looks similar, and smoother...
http://www.youtube.com/watch?v=pdXQhEutIfI