The world's fastest and most feature-rich unbiased render engine that integrates complete SketchUp and native features.
For example, Shadows, Layers, Native material picker, Automatic material converter, Data sync, etc.
Version Requirements
This release will work with SketchUp® Versions 2023, 2024 & 2025 64-bit on MS Windows and macOS.
Performance comparision between Old and the new C API

OctaneRender Standalone 2025.3 Stable feature improvements and to download OctaneRender nodes for Network Rendering
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Changelog since the first C API integration
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- -Refactored the geometry node graph building from flatted nodes to instance tree
- -Optimized viewport initialization and interaction further
- -Added UI feedback when initializing and activating Octane API
- -Done SU-8 IBL texture image
- -Done SU-9 Texture applied incorrectly in the refactored build
- -Done SU-10 Support correct transformation offset under "edit mode"
- -Supported the update of the Skatter transformation during model edit mode
- -Supported SketchUp layer tags and Octane render layer system
- -Fixed the missing texture problem in macOS
- -Bug fixes
Please note: If there is any missing texture in the render, then make sure the material exists/listed under In Model.
Exploding the groups would fix this issue.
No LiveDB for macOS build since we are using the prime tier.
We are finally switching to C API with performance boost, and improvements etc. We look forward to your feedback
Downloads
Important:
[*] The minimum NVIDIA driver version required is R528 (R572 for GeForce RTX50 Series).
[*] The minimum version of macOS required is 14.5. It will soon be raised to 15.
OctaneRender for SketchUp Prime macOS
[For Trimble Sketch macOS](Link)
OctaneRender for SketchUp Studio+
[For Trimble Sketch Windows](Link)
OctaneRender for SketchUp Prime
[For Trimble Sketch Windows](Link)
Happy GPU Rendering!!
Sincerely yours
OTOY