
I tried to manually connect it to a diffuse slot in an octane material and ran some script to get the shader details in console and got this
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Shader: Decal texture | TypeID: 1064614 | Object: <c4d.BaseShader object called Decal texture/OctaneShader with ID 1064614 at 2970237923648>
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c4d.BaseShader(1064614)
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c4d.BaseList2D(1065204)
As suggested by someone on forums I even searched for the ID in c4doctane/res/c4d_symbols.h but there is no mention of it there either.