Hi, I need to render an object using ACES tone mapping on a transparent background and with a separate Shadow layer.
With ACES tone mapping enabled in the Imager, the background on my Layer Shadows AOV is not pure white. If I disable ACES, the shadow pass is perfect (pure white background), but then my main object isn't tonemapped.
I have prepared simple scene to demonstrate the problem. How can I get the Layer Shadows AOV to have a pure white background while still using ACES for the main render, and crucially, without having to render the scene twice?
Thanks for any help
ACES Tone Mapping affecting Layer Shadow AOV - Transparent BG & Separate Shadow
Moderators: ChrisHekman, aoktar
- Attachments
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- ACES + layer shadow AOV.zip
- demo scene
- (51.75 KiB) Downloaded 6 times