Sever stuck when using ObjNode pass

Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Post Reply
Andreas_Resch
Posts: 319
Joined: Sat Jul 28, 2018 6:29 am

I did a quick test of V2025.1.30.3. My default startup scene is stuck after one final rendering. I isolated the issue ...

When the ObjNode pass is activated the problem occurs. I can finalize a rendering once. After that the server is stuck and I have to restart both Blender and the server.
Attachments
Octane_2025_01.jpg
Post Reply

Return to “Bug Reports”