Render "Takes" on RNDR

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pablomgil
Posts: 2
Joined: Sun May 17, 2020 10:33 pm

Hello,
How can I do to render Takes in a single ORBX?
Is there any way?

Many Thanks!
Pablo
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bepeg4d
Octane Guru
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Joined: Wed Jun 02, 2010 6:02 am
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Hi Pablo,
it depends on what is changing in the Takes.

If only related to different Cameras/Imager/Environment and or Render Settings, you can export each Take as a different .orbx file, then copy only the Render-Target node and all connected nodes, with the exception of the nodes connected to Geometry pin, and paste it in the master .orbx file, connected to the shared geometry pin.
RNDR allows to create different jobs from the same scene, only by selecting a different Render-Target node.

If also geometry and or materials are changing in the Takes, you need to copy the whole .orbx scene into the master .orbx, but the size of the .orbx file to load can be pretty high, depending from scene complexity.

If you are used to work in Standalone, it is possible to use the Lua Switch node to fine tune the master .orbx scene, by creating variants of specific nodes, avoiding to copy the whole .orbx take:
viewtopic.php?f=73&t=74018

ciao,
Beppe
ozanoz
Posts: 1
Joined: Thu Jun 02, 2022 7:02 pm

@bepeg4d

Any updates on this ?
Maybe some more options now with render network wizard.

I have huge scene with different takes and i dont want to zip it multiple times since file size is huge.
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bepeg4d
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Posts: 10261
Joined: Wed Jun 02, 2010 6:02 am
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Hi,
yes, now thanks to the Wizard, when uploading the C4D project as a zip, you can choose which take to render during job submission!
https://know.rendernetwork.com/getting- ... rd-plug-in

Happy GPU rendering!

ciao,
Beppe
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