Hi everyone!
I'm facing an issue that I can't seem to solve — maybe someone has encountered a similar problem.
I have an interior scene, and I need to render a chair with an alpha channel and the shadow it casts on the floor. I tried doing this using Render Layers and AOV Groups, but the result I’m getting this way is very noisy, differs in exposure, and the shadows I get through "Black Layer Shadows" appear across the entire frame rather than just on the floor.
I also tried using a Shadow Catcher, but it doesn’t work well for interiors.
I’d really appreciate any help! I’ve attached the scene I’m experimenting with.
Thanks in advance!
scene link https://we.tl/t-GPC7A96eEo
Render object and shadow with alpha
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- jayroth2020
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Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D