So I just noticed that if you have a scene with a deforming mesh the resulting ORBX will just be static... I'm trying to see what's wrong but I haven't been able to figured out yet, I uploaded a scene here if you guys want to test.
Upload is not working for some reason but here is the hip: https://www.dropbox.com/t/uXnaeKVjTUSxJEnf
Deforming ORBX not working
Terryvfx wrote:So I just noticed that if you have a scene with a deforming mesh the resulting ORBX will just be static... I'm trying to see what's wrong but I haven't been able to figured out yet, I uploaded a scene here if you guys want to test.
Upload is not working for some reason but here is the hip: https://www.dropbox.com/t/uXnaeKVjTUSxJEnf
Hi Terry,
Thank you so much for this.
We can confirm this issue is fixed for the next release!!
cheers
Kind Regards
bk3d
bk3d