BLUR Node

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interelectronix
Licensed Customer
Posts: 87
Joined: Fri Sep 22, 2023 9:25 am

Is there any reason why a blur node is not supplied out of the box ? Yes I know there is a OSL workaround.
linograndiotoy
OctaneRender Team
Posts: 1342
Joined: Thu Feb 01, 2018 7:10 pm

A Blur node is not available in Standalone as a shading node, though it is available as an effect in the compositor. That’s the reason.
interelectronix
Licensed Customer
Posts: 87
Joined: Fri Sep 22, 2023 9:25 am

Is it possible to blur a mask node or a noise node and where is the compositor?
linograndiotoy
OctaneRender Team
Posts: 1342
Joined: Thu Feb 01, 2018 7:10 pm

You can use blur on any available layer.

You can learn about the AOVS/compositor in Octane whatching this video (it's pretty old, but the principles still apply):

https://www.youtube.com/watch?v=6oYQrodgt14
interelectronix
Licensed Customer
Posts: 87
Joined: Fri Sep 22, 2023 9:25 am

Perhaps this is a misunderstanding. I think a Blur node to blur textures in the node graph.

Please see the osl workaround. A non OSL Blur Node would be really handy.

I converted the Redshift Blur Node from https://github.com/Maxon-Computer/Redsh ... n/Blur.osl to Octane

That could be a good start for a native Blur Node ;-)

For whatever reason the script does not work with the beta but with the 29.18 stable release

Have fun
Attachments
Blur Test.blend
(1.21 MiB) Downloaded 292 times
Blur Shader.osl
(3.4 KiB) Downloaded 280 times
linograndiotoy
OctaneRender Team
Posts: 1342
Joined: Thu Feb 01, 2018 7:10 pm

This request is related to an Octane engine feature. Typically, any node added in Octane Standalone becomes available in all integrations as well.
interelectronix
Licensed Customer
Posts: 87
Joined: Fri Sep 22, 2023 9:25 am

Should I post this request in another forum ?
linograndiotoy
OctaneRender Team
Posts: 1342
Joined: Thu Feb 01, 2018 7:10 pm

Sure!
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