Hi,
How can I export a complex object like this fly that has body, eyes, hairs as octane proxy? I exported all objects separately (as 3 separate octane proxy files) but the eyes for some reason are stationary. Thanks
Exporting complex meshes as octane proxy
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Does the "eyes" issue occur with an Alembic export (then imported back to a blank project file)?
If yes, it might indicate an issue at asset-level.
If yes, it might indicate an issue at asset-level.
Octane resources
OCTANE POSTS (URLs have changed, which will break some links but all content remains available).
OCTANE POSTS (URLs have changed, which will break some links but all content remains available).
- paride4331
- Posts: 3804
- Joined: Fri Sep 18, 2015 7:19 am
Hi skientia,
Could you share the scene privately?
3dsMax > File > archive
Regards
Paride
Could you share the scene privately?
3dsMax > File > archive
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid