render crashing

Houdini Integrated Plugin

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marcikola
Licensed Customer
Posts: 19
Joined: Sun Aug 18, 2024 10:01 pm

hi!

i have a bit heavy scene with about 24mil primitives. is this too much for my rtx 4090?

it always crashes and i get this error:

[1].triangleArray", "numVertices" is non-zero, but "vertexBuffers[0]" (vertex buffer for motion key 0) is null
*** OCTANE API ERROR: OptiX API error for device 0: Invalid value
*** OCTANE API ERROR: Error updating OptiX geometry acceleration structures

any hints would be awesome!
marcikola
Licensed Customer
Posts: 19
Joined: Sun Aug 18, 2024 10:01 pm

just figured its only when i render with motion blur with velocity attribute. is this a known problem?
ricky_otoy
OctaneRender Team
Posts: 289
Joined: Mon Jun 19, 2023 6:34 am

That looks like it MAY be a core issue. Do you get the same if you export to ORBX and run it in Standalone?

Could you send us a sample scene that crashes? Thanks
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