Blender Octane Displacement Texture Repeating Issue: Looking
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- violetbeth
- Posts: 1
- Joined: Mon Aug 26, 2024 3:47 am
I've discovered that the 'clamp value' parameter for image texture repeating does not appear to operate when using displacement, even when using a baking texture. Has anyone else seen this problem, or is it a known limitation in Blender Octane? I am seeking for potential workarounds or ways to prevent displacement texture repetition.
Otoygeometry dash is so great
- tomhiddleston
- Posts: 1
- Joined: Mon Nov 04, 2024 12:06 pm
Instead of using the default UV mapping, try using Object or Generated coordinates. This can help in controlling the repetition of the texture.
Hi, try using UV or object coordinates for more control over texture tiling, or adjust the displacement strength to reduce repetition.