Blender Octane Displacement Texture Repeating Issue: Looking

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violetbeth
Posts: 1
Joined: Mon Aug 26, 2024 3:47 am

I've discovered that the 'clamp value' parameter for image texture repeating does not appear to operate when using displacement, even when using a baking texture. Has anyone else seen this problem, or is it a known limitation in Blender Octane? I am seeking for potential workarounds or ways to prevent displacement texture repetition.
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tomhiddleston
Posts: 1
Joined: Mon Nov 04, 2024 12:06 pm

Instead of using the default UV mapping, try using Object or Generated coordinates. This can help in controlling the repetition of the texture.
Shannarey
Posts: 1
Joined: Fri Nov 22, 2024 9:43 am
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Hi, try using UV or object coordinates for more control over texture tiling, or adjust the displacement strength to reduce repetition.
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