Rendering native hair and fur

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi,
Does octane support 3ds max hair and fur? It renders as tubes and it is slow. I tried arnold and it renders perfect hair and quick.
IF not can you add hair and fur support? It feels that octane treats each hair as a copy and not as an instance. Eval times are high, vram usage is very high.
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