No reflection on floor with Light pass ID

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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roinigo
Licensed Customer
Posts: 76
Joined: Tue Dec 23, 2014 10:41 pm
Location: Paris, France

Hi!
I am facing a small problem that I can't solve...
I created a scene in which an object is reflected on a floor (glossy material). I want this object to be lit by an Octane Arealight that does not affect the floor.
So I assigned a Light pass ID 1 to this light and assigned an Octane ObjectTag to the floor in which I unchecked the light pass mask. This works and the light only illuminates the object and not the floor but suddenly, the reflection of the object no longer appears on the floor...
Could you help me solve this dilemma, please?
ASUS PRIME X470-PRO
AMD Ryzen 7 2700X 8 cores
Noctua NH-U12S SE-AM4
G.SKILL FLARE X SERIES 64 GO (4X 16 GO) DDR4 2933 MHZ CL16
RTX 2080 Ti + GTX 980
Seasonic PRIME 1000 W Gold
Fractal Design Define R6
jayroth2020
OctaneRender Team
Posts: 488
Joined: Mon May 04, 2020 7:30 pm

Try a different light ID number, perhaps?
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
roinigo
Licensed Customer
Posts: 76
Joined: Tue Dec 23, 2014 10:41 pm
Location: Paris, France

Thank's jayroth2020 but It didn't worked...
ASUS PRIME X470-PRO
AMD Ryzen 7 2700X 8 cores
Noctua NH-U12S SE-AM4
G.SKILL FLARE X SERIES 64 GO (4X 16 GO) DDR4 2933 MHZ CL16
RTX 2080 Ti + GTX 980
Seasonic PRIME 1000 W Gold
Fractal Design Define R6
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