Hello,
When I render a specific layer ID, and with AOVs with alpha turned on in octane settings, the post processing seems to get cut off.
The halation/bloom is being cut off when I turn on alpha channel.
Octane 2024.1-[R2]
EDIT: I rolled back to 2023.1-R7 and its working! Is it possible for it to be fixed in the next Octane version???
Post processing being cut off by alpha
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