thank you for your response. i understand that sequoia isn’t officially released yet, and that octane render might not be fully supported at this stage. my intention was to give a heads-up to the developers and the community, just in case others were encountering the same issue.
i appreciate the insights, but i think it’s important to share experiences during beta stages as they can help improve the final release. hopefully, this will be resolved once sequoia is officially supported.
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Hi guys,
OctaneRender 2024.1-Beta3 Standalone version has been just released with first macOS 15 Sequoia support, plugins will follow in the coming days:
viewtopic.php?f=33&t=83926
Happy Mac GPU rendering!
ciao,
Beppe
OctaneRender 2024.1-Beta3 Standalone version has been just released with first macOS 15 Sequoia support, plugins will follow in the coming days:
viewtopic.php?f=33&t=83926
Happy Mac GPU rendering!
ciao,
Beppe
- baugestalt
- Posts: 48
- Joined: Mon Apr 23, 2018 9:33 am
fantastic, I‘ll try out the build next week!bepeg4d wrote:Hi guys,
OctaneRender 2024.1-Beta3 Standalone version has been just released with first macOS 15 Sequoia support, plugins will follow in the coming days:
viewtopic.php?f=33&t=83926
Happy Mac GPU rendering!
ciao,
Beppe
Hi guys,
new c4doctane 2023.1.3-R5 is out with Voronoi Fracture fix, Vertex Map fix, and more:
https://render.otoy.com/plugindownloads ... 4D_OSX.zip
Happy Mac GPU rendering!
ciao,
Beppe
new c4doctane 2023.1.3-R5 is out with Voronoi Fracture fix, Vertex Map fix, and more:
https://render.otoy.com/plugindownloads ... 4D_OSX.zip
Happy Mac GPU rendering!
ciao,
Beppe
Last edited by bepeg4d on Wed Sep 04, 2024 7:26 am, edited 2 times in total.
- baugestalt
- Posts: 48
- Joined: Mon Apr 23, 2018 9:33 am
hi beppe
good news, though I don't think the download link works? can you check?
good news, though I don't think the download link works? can you check?
- baugestalt
- Posts: 48
- Joined: Mon Apr 23, 2018 9:33 am
Ok, I have updated the previous post with the public link.
About devices panel, weird, it should be like this: Please close c4d, then delete the oct.dat file at the following path, the c4doctane preferences will be reset to default, and a new oct.dat file will be created on next c4d start:
/Users/USERNAME/Library/Preferences/Maxon/Maxon Cinema 4D R2X_RANDOM_CODE/prefs/oct.dat
Note that the Library folder is an hidden folder so you need to press OPTION/ALT on your keyboard, then from the Finder menu, choose Go/Library and locate the Maxon folder..
ciao,
Beppe
About devices panel, weird, it should be like this: Please close c4d, then delete the oct.dat file at the following path, the c4doctane preferences will be reset to default, and a new oct.dat file will be created on next c4d start:
/Users/USERNAME/Library/Preferences/Maxon/Maxon Cinema 4D R2X_RANDOM_CODE/prefs/oct.dat
Note that the Library folder is an hidden folder so you need to press OPTION/ALT on your keyboard, then from the Finder menu, choose Go/Library and locate the Maxon folder..
ciao,
Beppe
- baugestalt
- Posts: 48
- Joined: Mon Apr 23, 2018 9:33 am
that's strange. I just deleted the .dat file but my preferences still look the same. anything else I could try?
I'm on M1 and the latest macos beta (15.1).
I'm on M1 and the latest macos beta (15.1).
Ah, ok, you need to wait for c4doctane 2024.1-Beta3 that should be released soon.
ciao,
Beppe
ciao,
Beppe
- baugestalt
- Posts: 48
- Joined: Mon Apr 23, 2018 9:33 am
aaah sorry, I misread the version number... thank you!