OctaneRender 2023.1.3 for Houdini production (2023.1.3.2)

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bruce.chai
OctaneRender Team
Posts: 63
Joined: Thu Oct 19, 2023 8:26 pm

OctaneRender 2023.1.3 for Houdini production (2023.1.3.2)

This is a production release of the OctaneRender™ 2023.1.3.2 for Houdini™ plugin compiled with the Octane 2023.1.3 core. This 2023.1.3.2 release is available for the latest Houdini production builds on Windows x64, Linux, and macOS arm64.

Houdini production builds supported by this release: 19.5.805, 20.0.724, 20.0.751, 20.5.278.

If you are not sure if your Houdini version is compatible with the plugin - just run it and you will see an error message in case of incompatibility.

Linux Note
On Linux only default Houdini builds are supported.
This means that for Houdini 20.0 and 20.5, gcc11.2 builds are supported, and for Houdini 19.5, gcc9.3 build is supported.

New features
To learn more about the new features and improvements of OctaneRender 2023.1.3, please check out the 2023.1.3 release post

Known bugs
On Linux, MPlay IPR may not be working. If you are having problems with it, please switch to QT5 IPR and disable "Render to MPlay" in ROP nodes.
Octane is still working on supporting OCIO V2.3 (the version that Houdini 20.5 uses). The workaround for now is to use the Houdini 20.0's OCIO files when you use Houdini 20.5. e.g. You can use 20.0.751's OCIO file by adding the below line in your houdini.env file for Houdini20.5.

Code: Select all

OCIO = "C:\Program Files\Side Effects Software\Houdini 20.0.751\packages\ocio\houdini-config-v1.0.0_aces-v1.3_ocio-v2.1.ocio"

Downloads

Release 2023.1.3.2 Studio+ license
Windows Houdini 19.5.805 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 20.0.724 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 20.0.751 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 20.5.278 - https://render.otoy.com/customerdownloa ... _Win64.zip

Linux Houdini 19.5.805 - https://render.otoy.com/customerdownloa ... _Linux.zip
Linux Houdini 20.0.724 (gcc11.2) - https://render.otoy.com/customerdownloa ... _Linux.zip
Linux Houdini 20.0.751 (gcc11.2) - https://render.otoy.com/customerdownloa ... _Linux.zip
Linux Houdini 20.5.278 (gcc11.2) - https://render.otoy.com/customerdownloa ... _Win64.zip

Release 2023.1.3.2 macOS Prime license
MacOS Houdini 19.5.805 - https://render.otoy.com/downloads/12/4f ... _macos.zip
MacOS Houdini 20.0.724 - https://render.otoy.com/downloads/84/d8 ... _macos.zip
MacOS Houdini 20.0.751 - https://render.otoy.com/downloads/39/8d ... _macos.zip
MacOS Houdini 20.5.278 - https://render.otoy.com/downloads/5c/e4 ... _macos.zip

Release 2023.1.3.2 Demo version
Windows Houdini 19.5.805 - https://render.otoy.com/plugindownloads ... _Win64.zip
Windows Houdini 20.0.751 (gcc11.2) - https://render.otoy.com/plugindownloads ... _Win64.zip
Windows Houdini 20.5.278 (gcc11.2) - https://render.otoy.com/plugindownloads ... _Win64.zip

Release Notes
=============================================
RELEASE 2023.1.3.2
=============================================
* PLUGIN FEATURES AND FIXES:
- Fixed obj being skipped if it has no points when the animation starts (first frame)
- Fixed error message caused by same channel IDs while exporting orbx with volume
- No need to do full scene reload when updating instances (i.e. If other update options are unticked, they won't be updated)
- Added IPR update option to update Camera and light
- Enabled exporting orbx with instances
- Added IPR option to choose between HDR or LDR tonemap buffer type

Common Issues and Solutions
- If the plugin doesn't work at all, set HOUDINI_DSO_ERROR = 2 in houdini.env and check for messages in the terminal.
- If you're missing libglut.so.3, install the freeglut package.
- If you are having any issues with the Deadline - please submit a support ticket to the AWS.

Happy rendering,
Your OTOY Team
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galleon27
Licensed Customer
Posts: 292
Joined: Wed Jul 15, 2015 11:55 am
Location: Serbia
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Attributes on Instances don't work properly when instancing multiple geometries.
Attachments
instanceColor.zip
(132.35 KiB) Downloaded 66 times
Screenshot 2024-08-01 163832.png
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
ricky_otoy
OctaneRender Team
Posts: 289
Joined: Mon Jun 19, 2023 6:34 am

galleon27 wrote:Attributes on Instances don't work properly when instancing multiple geometries.
Hey galleon27, thanks for the scene file, that had been brought to our attention and on the list of todos. Thanks!
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tschwenke
Licensed Customer
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany
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Hi,

The increment parameter in the Octane Render node does not work when plugged into a merge node, even if "Render Frame Range Only (Strict)" is activated in the Octane Render node. I also tried disabling the "Enable Overrides" parameter, but it does not work. Octane renders each frame instead of the number given in the increment parameter.

Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
ricky_otoy
OctaneRender Team
Posts: 289
Joined: Mon Jun 19, 2023 6:34 am

galleon27 wrote:Attributes on Instances don't work properly when instancing multiple geometries.
This seems to be fixed now and will be available in the next release build.
tshwenke wrote:The increment parameter in the Octane Render node does not work when plugged into a merge node, even if "Render Frame Range Only (Strict)" is activated in the Octane Render node. I also tried disabling the "Enable Overrides" parameter, but it does not work. Octane renders each frame instead of the number given in the increment parameter.
Please can you provide a simple scene, what increment parameter in the Octane Render node do you mean? In ROP?
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tschwenke
Licensed Customer
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany
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Hi,

Parameter is marked in "red."
When Render Node (green arrow) is used, and clicked on "Render to Disk," everything works well.
When Merge Node (blue arrow) is used, and clicked on Controls->Render, the increment value does not work.

Best wishes,
Thomas
Attachments
bug-houdini-octane.png
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
ricky_otoy
OctaneRender Team
Posts: 289
Joined: Mon Jun 19, 2023 6:34 am

tschwenke wrote:Hi,

Parameter is marked in "red."
When Render Node (green arrow) is used, and clicked on "Render to Disk," everything works well.
When Merge Node (blue arrow) is used, and clicked on Controls->Render, the increment value does not work.

Best wishes,
Thomas

Hi sorry for the delayed reply. We will look into that, if you want to link one after the other - you may need to use TOPs.
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