Current Octane X™ not working for Houdini

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m4cica23
Posts: 2
Joined: Fri Jul 12, 2024 6:26 pm

Hello! I currently using Houdini FX 19.5.435 -PY3.9 on MAC M1 Ventura 13.6.6. Whenever I try create a render node I get an error "The attempted operation failed. Invalid node type name"

Code: Select all

Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
  File "/Applications/Houdini/Houdini19.5.435/Frameworks/Houdini.framework/Versions/19.5/Resources/houdini/python3.9libs/roptoolutils.py", line 10, in createRenderNode
    rop = hou.node('/out').createNode(rop_type, exact_type_name=exact_type_name)
  File "/Applications/Houdini/Houdini19.5.435/Frameworks/Houdini.framework/Versions/19.5/Resources/houdini/python3.9libs/houpythonportion/ui.py", line 1119, in decorator
    return func(*args, **kwargs)
  File "/Applications/Houdini/Houdini19.5.435/Frameworks/Houdini.framework/Versions/19.5/Resources/houdini/python3.9libs/hou.py", line 14556, in createNode
    return _hou.Node_createNode(self, node_type_name, node_name, run_init_scripts, load_contents, exact_type_name, force_valid_node_name)
hou.OperationFailed: The attempted operation failed.
Invalid node type name. 
For comparison Arnold worked fine
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