Hello,
You guys have software like Sculptron, Brigade

(as rare as half-life 3 ), etc., but why not create AI texturing software that will take data from any image and create procedural shaders? (I think nVIDIA is trying) This can be another software we can buy for 3D Max, cinema, Stand Alone, etc.
The image is attached.
Basically, I find a BMP image, circle what I need to create as a procedural shader, then apply it to my mesh without using any UVW, unwrapping, etc.