OctaneRender 2023 for Poser [OBSOLETE]

Poser (Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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spartan00j
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face_off wrote:
Yeah I understand that. But I have plenty of space on my drive. And the destination never changed. I had to close the plug in and reopen it. So it can function properly again.
The

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Saved images from an animation are now saved with a filename in the format "[Poser scene filename]_[frame number].png/exr
FR implemented in the latest release could be causing this. If this happens again, can you check the Octane Log to see if there are any errors reported there please.

Paul
Hi Paul, I open up the plug in and got a blank screen. Had to close poser completely and reopened to fix it.
This is the error code.

Code: Select all

Enabled with code: K3 M1
failed to save image
failed to save image
Attachments
Screenshot 2024-07-17 083255.png
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
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face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Before I go into this - can you make sure you are on Nvidia driver 552.22 Studio and re-test the above?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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spartan00j
Licensed Customer
Posts: 347
Joined: Fri Sep 27, 2013 1:27 am
Location: Memphis TN
Contact:

face_off wrote:Before I go into this - can you make sure you are on Nvidia driver 552.22 Studio and re-test the above?

Thanks

Paul
Hey Paul, it sort of hard to retest since it happens random. But I was on a earlier version of the driver. And also it was the consumer version not the studio. But I sense update my driver. And I randomly got the same issue again. With a different code.

Code: Select all

Started logging on 19.07.24 20:15:16

OctaneRender Studio+ 2024.1 Beta 2 (14000007)

device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 0000000075D54950
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 0000000020DBBDE0
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 00000000B2B52650
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

spartan00j wrote:
face_off wrote:Before I go into this - can you make sure you are on Nvidia driver 552.22 Studio and re-test the above?

Thanks

Paul
Hey Paul, it sort of hard to retest since it happens random. But I was on a earlier version of the driver. And also it was the consumer version not the studio. But I sense update my driver. And I randomly got the same issue again. With a different code.

Code: Select all

Started logging on 19.07.24 20:15:16

OctaneRender Studio+ 2024.1 Beta 2 (14000007)

device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 0000000075D54950
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 0000000020DBBDE0
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 00000000B2B52650
Can you please confirm exactly which Nvidia driver version you have installed, and if it is Game or Studio?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
spartan00j
Licensed Customer
Posts: 347
Joined: Fri Sep 27, 2013 1:27 am
Location: Memphis TN
Contact:

face_off wrote:
spartan00j wrote:
face_off wrote:Before I go into this - can you make sure you are on Nvidia driver 552.22 Studio and re-test the above?

Thanks

Paul
Hey Paul, it sort of hard to retest since it happens random. But I was on a earlier version of the driver. And also it was the consumer version not the studio. But I sense update my driver. And I randomly got the same issue again. With a different code.

Code: Select all

Started logging on 19.07.24 20:15:16

OctaneRender Studio+ 2024.1 Beta 2 (14000007)

device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 0000000075D54950
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 0000000020DBBDE0
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 00000000B2B52650
Can you please confirm exactly which Nvidia driver version you have installed, and if it is Game or Studio?

Thanks

Paul
I have 560.70 Studio installed
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Can you test with the driver I specified above please?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
spartan00j
Licensed Customer
Posts: 347
Joined: Fri Sep 27, 2013 1:27 am
Location: Memphis TN
Contact:

face_off wrote:Can you test with the driver I specified above please?

Thanks

Paul
Hi Paul, it was a headache but I finally got the driver installed. There's an issue with that version of driver having multiple monitors connected while installing it gave me a black screen and I couldn't install until I disconnected the display ports and just left one HDMI connected. Weird!
But I got the same results with the driver version you specified. Here's the log.

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Started logging on 20.07.24 10:59:27

OctaneRender Studio+ 2024.1 Beta 2 (14000007)

Image loading: PNG: FreeImage_SaveU: failed to open output file
failed to save image
Image loading: PNG: FreeImage_SaveU: failed to open output file
failed to save image
Image loading: PNG: FreeImage_SaveU: failed to open output file
failed to save image
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Thanks. What is the scene filename of your Poser .pz3 file? And what is the Save Format in the Animation tab. And does the Output Folder in the Animation tab exist please?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
spartan00j
Licensed Customer
Posts: 347
Joined: Fri Sep 27, 2013 1:27 am
Location: Memphis TN
Contact:

face_off wrote:Thanks. What is the scene filename of your Poser .pz3 file? And what is the Save Format in the Animation tab. And does the Output Folder in the Animation tab exist please?

Paul
scene filename: Bone remodeling - OsStic Part 5-2.pz3
Save Format: G:\PBC-3633-OsStic Animation\02. Editing Folder\Footage-Frames\7-15-24\OsStic Part 5-2
And yes the output folder exists.
But I get this even when I'm not rendering to image files sometimes. It's random. It happened again this morning. Here's the error code. I'm not rendering to an image just trying to view the scene.


Code: Select all

Started logging on 26.07.24 02:25:12

OctaneRender Studio+ 2024.1 Beta 2 (14000007)

Enabled with code: K3 M1
failed to save image
failed to save image
failed to save image
failed to save image
Screenshot 2024-07-26 100049.png
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

scene filename: Bone remodeling - OsStic Part 5-2.pz3
Save Format: G:\PBC-3633-OsStic Animation\02. Editing Folder\Footage-Frames\7-15-24\OsStic Part 5-2
And yes the output folder exists.
But I get this even when I'm not rendering to image files sometimes. It's random. It happened again this morning. Here's the error code. I'm not rendering to an image just trying to view the scene.
Do you have Progressive Save enabled?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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