The world's fastest unbiased GPU rendering engine on CUDA and Metal now integrates completely with Houdini 19.5 & Houdini 20.0 Solaris.
OctaneSolaris builds supported by this release: 19.0.720, 19.5.805, 20.0.506, 20.0.547, 20.0.590, 20.0.625, 20.0.653,20.0.688,20.0.724.
What is OctaneRender for Solaris?
The OctaneRender for Solaris plugin is based on Pixar’s USD (Universal Scene Description) and Pixar’s Hydra API to empower artist workflows across look development, scene layout, lighting, and final rendering.


Pixar's USD pipeline
https://renderman.pixar.com/stories/pixars-usd-pipeline
-Installation steps-
Insert the OctaneRender® plugin folder path to the houdini.env file. Houdini®creates this file after launching it for the first time.
On Linux and macOS® systems, append a single line to enable OctaneRender®:
HOUDINI_PATH = "/path/to/octane;&"
On Windows® systems, you need to set the PATH to point to the plugin bin folder as well:
PATH = "C:/path/to/octane/bin;$PATH"
Setting this environment variable outputs any error related to loading the OctaneRender® plugin on the command line for diagnosing installation problems:
HOUDINI_DSO_ERROR = 2
-Houdnin Packages/json installation steps-
- Please create a folder inside Documents\houdini19.5 and name it as Packages
- Open notepad or any text editor and use these lines
Code: Select all
{
"enable" : true,
"env":
[
{
"OCTANE_AUTOSPAREPARAMS" :
{
"value": 1,
},
//location to your octane folder (example below)
"OCTVERSION": "PATH\TO\OCTANESOLARIS\Win64FOLDER",
},
{
"HOUDINI_PATH" :
{
"value": "$OCTVERSION",
},
"PATH" :
{
"value": "$OCTVERSION/bin",
},
"PXR_PLUGINPATH_NAME" :
{
//if you have the Solaris version installed
"value": "$PATH\TO\OCTANESOLARIS\dso\usd_plugins",
},
}
]
}
- Please make sure to disable the .env paths
New features
To learn more about the new features and improvements of OctaneRender 2023.1.3 and the Render Node app, please check out the 2023.1.3 release post
- Change log since last release
- - Octane scenes can now be saved one file per frame by including the $F in the file name.
- - Removed the USD Render ROP from the Octane node. We need to set the Render delegate and the Render settings manually.
- - Added the Product Name and Product type to the Octane AOVs. Use Octane_raster as the Product Type to prevent Houdini from saving frames.
- - Alembic geometry is used when saving a viewport orbx file when there is hair.
- - Hydra's orthographic camera mode is now translated to Octane cameras and renders correctly.
- - Faster interactive frame generation.
- - Implemented Vectron node support as a material for meshes and volumes. When applied to a mesh, the Vectron geometry replaces the original geometry. When applied to a volume, the volume node is connected to the first geometry input pin of the Vectron node.
- - Implemented Octane post-processing settings for the Octane and camera nodes. The camera node will override the post-processing settings in the Octane node but are disabled by default.
- - Added additional Aux and Cryptomatte AOVs.
- - Disabled all Octane Geometry Settings node settings by default.
- - Added the additional light IDs to the Octane and Geometry Settings node.
- - Fixed the camera focal length larger than 100 mm.
- - The exposure in the Hydra camera is now implemented.
- - Implemented analytic lights as an option. Change the default point light.
- - Implemented light emission spherical and projection texture maps.
- Make sure to set Octane>AOV settings>Product Type param as *Octane_raster* and enable the *Render all frames with a single process* in USDRender ROP for Animated Orbx Export
Note: Click the link below to refer to Important SOP to USD attribute conversion
https://www.sidefx.com/docs/houdini18.5 ... mport.html
-Known Issues-
- Deep AOV is yet to support!
Important: if using macOS, we strongly recommend that you update to version 14..
Linux Note
On Linux only compatibility Houdini 20 build is supported (gcc9.3).
It is visible in the latest Launcher, and you can also download it from:
https://www.sidefx.com/download/daily-b ... ction=true
or direct download link: houdini-20.0.724-linux_x86_64_gcc9.3.tar.gz
We are looking into supporting the gcc11.2 build.
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Subscription Studio+ Downloads
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OctaneSolaris [Windows]
OctaneSolaris [macOS]
OctaneSolaris [Linux]
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Demo Downloads
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OctaneSolaris [Windows]
OctaneSolaris [Linux]
Happy GPU Rendering !!
Your team
OTOY