Hi all, I have an object held by a rigged hand. It is near a mirror. I'm using cryptomatte for the object node names.
So whilst i can isolate the object and change its colour. The reflection of the object is still the original colour. Is anyone aware if i can also get a matte of the objects reflection to change that also.
I have a workaround but if there is a facility to do this that would be great.
Best wishes and thanks in advance
C
Render a matte of an objects reflection
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Hi,
yes, it cannot work with Cryptomatte.
You need to use a Custom AOV:
https://docs.otoy.com/cinema4d/CustomAOVs.html
+ Capture AOV:
https://docs.otoy.com/cinema4d/CaptureAOV.html
ciao,
Beppe
yes, it cannot work with Cryptomatte.
You need to use a Custom AOV:
https://docs.otoy.com/cinema4d/CustomAOVs.html
+ Capture AOV:
https://docs.otoy.com/cinema4d/CaptureAOV.html
ciao,
Beppe