Viewport Octane Bitmap resolution is CRAP, why?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

Attached image
On top max bitmap to octane material
below octane RGB image node to octane material
Banged my head with the walls so much time, adjusting at seeing it like crap. it never occurred to me that it was OCTANE bitmap that was causing the issue.
changing viewport resolution, revising drivers, frustrating.
i just found out that using a good old scanline bitmap the resolution DOES responds to the actual viewport setting.
is THIS A BUG?!!! why!!
So the workflow to understand fidelity in viewport would be, plug it to a max bitmap..and the plug the Octane one for correct results? is this a serious workflow?

cheers
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Screenshot 2024-05-23 045428.jpg
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

And since we are here.
does anyone has the issue where when you open a scene al the Proxies are out of scale. reopen and it's fixed?
EVERY file has to be reopened twice

oh my...
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larsgehrt
Licensed Customer
Posts: 41
Joined: Wed Jan 18, 2023 7:21 am
Location: Denmark
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Thanks for the first post, that is nice to know :)
http://www.larsgehrt.dk / i9-13000k - 220 GB - RTX 4090
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

MartinBoom wrote:Attached image
On top max bitmap to octane material
below octane RGB image node to octane material
Banged my head with the walls so much time, adjusting at seeing it like crap. it never occurred to me that it was OCTANE bitmap that was causing the issue.
changing viewport resolution, revising drivers, frustrating.
i just found out that using a good old scanline bitmap the resolution DOES responds to the actual viewport setting.
is THIS A BUG?!!! why!!
So the workflow to understand fidelity in viewport would be, plug it to a max bitmap..and the plug the Octane one for correct results? is this a serious workflow?

cheers
Hi Martinboom,
You can set the resolution you like in Kernel > Render setting > Mat. preview W/H.
after that press reload close to filename slot.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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