New Year's open themed still image competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
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teyleecom
Posts: 8
Joined: Wed Nov 17, 2010 8:49 pm

very good car design and nice lighting render.
I like your images.
mlody47 wrote:thanks area

old work , but it will make for an entry.

this model is not mine...

I just made materials, lightning and rendering. Im working on something else, but I wanted to give this a try in the comp.( low sampled images are just beeing rerendered ) :ugeek:

uuh sorry ... collor correction added, and brightness/contrast adjusted.
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mlody47
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Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
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teyleecom wrote:very good car design and nice lighting render.
I like your images.
Credits for car design belong to bmw :) , but Thank You.. I need to change windows becouse their acting like lens.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
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areafilm
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Location: Varese - ITALY
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mlody47 wrote:thanks area

old work , but it will make for an entry.

this model is not mine...

I just made materials, lightning and rendering. Im working on something else, but I wanted to give this a try in the comp.( low sampled images are just beeing rerendered ) :ugeek:

uuh sorry ... collor correction added, and brightness/contrast adjusted.
Woooow! it's very hot render!!! The Tron Lights style are very very nice as environments..
Ah..I'm not Area..I'm Michele.. I'm work in Area!
Ciao
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mlody47
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Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
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areafilm wrote:
mlody47 wrote:thanks area

old work , but it will make for an entry.

this model is not mine...

I just made materials, lightning and rendering. Im working on something else, but I wanted to give this a try in the comp.( low sampled images are just beeing rerendered ) :ugeek:

uuh sorry ... collor correction added, and brightness/contrast adjusted.
Woooow! it's very hot render!!! The Tron Lights style are very very nice as environments..
Ah..I'm not Area..I'm Michele.. I'm work in Area!
Ciao
You are a girl?? :shock:
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
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matej
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Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Michele is Italian for Michael. :D
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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mlody47
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Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
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sorry my bad :oops:
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
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areafilm
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Location: Varese - ITALY
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mlody47 wrote:
areafilm wrote:
mlody47 wrote:thanks area

old work , but it will make for an entry.

this model is not mine...

I just made materials, lightning and rendering. Im working on something else, but I wanted to give this a try in the comp.( low sampled images are just beeing rerendered ) :ugeek:

uuh sorry ... collor correction added, and brightness/contrast adjusted.
Woooow! it's very hot render!!! The Tron Lights style are very very nice as environments..
Ah..I'm not Area..I'm Michele.. I'm work in Area!
Ciao
You are a girl?? :shock:
Ah ah!!! No.. I'm an Italian boy.. I'm certificated! :)
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Dan
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Posts: 8
Joined: Sat Dec 25, 2010 9:16 pm
Location: USA

Hi My Name is Dan and I am entering my first Octane project in the competition. I am a sculptor using Rhino to output projects for production and Octane to show the finished work so photorealism is crucial. This piece began as a very rough sketch for an idea to be cast in bronze with one of the elements high polished and the other painted in a distressed fashion. I set up the shot as I would for an actual studio (using a studio layout found in the forums). Rendering was pathtracing,16000 samples, max depth 2 (higher caused crashes as I only have the one GPU) Rendering time 1:30. 121910 Triangles. Minor noise reduction in photoshop.
Attachments
Capture.JPG
My Kingdom.png
MacPro 3,1 | 2Quad Core Zeon 3 GHz | 16 GB | GTX 285 | Rhino, T-Splines, Octane
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r0ug3r
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Posts: 43
Joined: Wed Jan 05, 2011 8:35 pm

hi guys!
just wanna share my entry for the competition, this is my very first time to enter in a competition and i think its cool!!.
This project is inspired by a drill bit, I just wanna see how i can work this out for as building. I had this done in 4 nights (after office)
I may have to make moneyshot and an evening shot out of this ;)

--some tech. info.
- 1,977,442 tris. @ 2048x1024 / 30 mins. render
(I had bunch of firefly and i should have to extend more to reduce them,I may replace the final image) no post pro.
- win7 / 8GB ram / GeForce GT220 (1GB)

here it goes!
Attachments
sketch
sketch
blender-ScrnCap
blender-ScrnCap
octane-ScrnCap
octane-ScrnCap
DrillerBldg
DrillerBldg
win7Pro, i7 8GBram, Nvidia GEForce GT220 1GB Cuda32
Number
Posts: 62
Joined: Mon Dec 20, 2010 12:57 pm

competitions is opened for all but what is about demo users???

ITS NOT FAIR
that is like i give you a 3d studio max 2000
i have studio max 2010 and lets start, i will win normaly

octane team give us a demo version of last octane render
that competitions will be fair
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