Changes:
- Added support for Unreal 5.4
- Upgraded to Octane 2024.1 Beta 1
- Materials: NaniteReplace and GI Replace now default to the default input instead of creating an error
- Materials: PathTracingTypeSwitch is now supported (with the exception of the volume type)
- Lights: Spot and pointlight now have their geometry nodes exposed in the OctaneLightSettingsOverride component
- Lights: OctaneLightSettingsOverride component now partially supports blueprint. (Currently blueprint settings always override individual settings)
- Lights: Lights no now correctly save. Also they no longer save every update
- Minor optimizations
- Fixed rare infinite recursive loop
- Fixed lightmass crash when scene has no static mesh placements to bake
- Fixed lightmass crash that could happen if lightmass gets locked somehow
- Sequencer: Fixed double frame outputs
UE 5.4
Studio+ Installer: https://render.otoy.com/customerdownloa ... _UE5_4.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_4.exe
UE 5.3
Studio+ Installer: https://render.otoy.com/customerdownloa ... _UE5_3.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_3.exe