Vertex Normal bug(addon version 28.10)

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Son Kim
Licensed Customer
Posts: 90
Joined: Fri Jan 22, 2010 5:02 pm
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This bug keeps popping back up with different version. Currently I am running Blender 4.0 with the OctaneBlender addon version 28.10 (not running the standalone build). I've attach a blend file with the problem mesh, which was exported from Plasticity into Blender. The mesh renders perfect with Cycles, but not Octane. I am on Octane Prime tier so I am not sure if this is fixed with a more recent build, but I would love to get this fixed and added to the next Prime tier release(for addon or standalone version).
Attachments
You can see the areas circled in green, where the vertex normals aren't being read correctly.
You can see the areas circled in green, where the vertex normals aren't being read correctly.
VertexNormalBug.blend
Blender file with basic Area light and the mesh with vertex normal issue.
(8.41 MiB) Downloaded 23 times
linograndiotoy
OctaneRender Team
Posts: 1351
Joined: Thu Feb 01, 2018 7:10 pm

It looks fine here. Please update to the latest build.
Capture.JPG
linograndiotoy
OctaneRender Team
Posts: 1351
Joined: Thu Feb 01, 2018 7:10 pm

I just realized that this issue occurs with the addon version. I'll make sure to address this in the new addon build we're currently developing.
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