OctaneRender® 2023.1.2

VIP Information, news and announcements regarding new Octane Render commercial products and releases.
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SSmolak
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It looks like AgfaColor Futura 100,200,400 and Futura II 400 Responses are exactly the same...
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karl
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SSmolak wrote:It looks like AgfaColor Futura 100,200,400 and Futura II 400 Responses are exactly the same...
They are very similar, but not exactly the same. If you save two image files and compare, you can see that Futura 100 is slightly darker than 200 which is slightly darker than 400, and Futura II 400 is slightly darker than all of those.
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SSmolak
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Fallow distance in Field texture (shape mode) doesn't works well. It can't be pushed out to larger distance from SDF object.
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john_otoy
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SSmolak wrote:Fallow distance in Field texture (shape mode) doesn't works well. It can't be pushed out to larger distance from SDF object.
Is this the same issue you've brought up before? We replied here viewtopic.php?p=425019#p425019, but it looks like C4D may be missing the required settings so you need to report this in the C4D forum.
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SSmolak
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john_otoy wrote:
Is this the same issue you've brought up before? We replied here viewtopic.php?p=425019#p425019, but it looks like C4D may be missing the required settings so you need to report this in the C4D forum.
Ok, it works fine in C4D, just this parameter is differently named. SDF is insane slow if it is visible using low voxel sizes. To make it usable with SDF Field Texture it would be great to have something like "hide" option. I tried Visibility options and Ray Switch but this doesn't work the same as hidding object.
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SSmolak
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Image adjustment node doesn't support 32bit images even if clamp is disabled, not only saturation but other parameters too :
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john_otoy
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SSmolak wrote:Image adjustment node doesn't support 32bit images even if clamp is disabled, not only saturation but other parameters too :
Please export your scene to ORBX and make sure you can reproduce this in standalone. If it still happens, please attach the ORBX.
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SSmolak
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john_otoy wrote:
SSmolak wrote:Image adjustment node doesn't support 32bit images even if clamp is disabled, not only saturation but other parameters too :
Please export your scene to ORBX and make sure you can reproduce this in standalone. If it still happens, please attach the ORBX.
Yes, the same. Please compare Color Correction to Image Adjustment. Also is there chance to increase max Saturation value in Color Correction node to 5 for example ?
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john_otoy
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SSmolak wrote:
john_otoy wrote:
SSmolak wrote:Image adjustment node doesn't support 32bit images even if clamp is disabled, not only saturation but other parameters too :
Please export your scene to ORBX and make sure you can reproduce this in standalone. If it still happens, please attach the ORBX.
Yes, the same. Please compare Color Correction to Image Adjustment. Also is there chance to increase max Saturation value in Color Correction node to 5 for example ?
Thanks for the scene
john_otoy
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OctaneRender 2023.1.3 has been released: viewtopic.php?f=24&t=83348
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