Is there any method for exporting a c4d octane project for use in any other 3d app whilst retaining any basic material information? eg is there a universal material type we could use that might allow for fbx, glb, or usd export to create something useful?
Currently we find ourselves having to remake some of our projects in old standard materials just so we can use the usd exporter to send to other departments for realtime 3d assets.
Exporting projects for other apps
Moderators: ChrisHekman, aoktar
Hi,
you need to have all Octane Materials as Universal Materials, then use Standalone to export in .FBX format.
Please have a look at this article here, and in particular to "Convert C4D Octane Materials into PBR glTF Materials" paragraph:
https://help.otoy.com/hc/en-us/articles ... ne-Toolkit
ciao,
Beppe
you need to have all Octane Materials as Universal Materials, then use Standalone to export in .FBX format.
Please have a look at this article here, and in particular to "Convert C4D Octane Materials into PBR glTF Materials" paragraph:
https://help.otoy.com/hc/en-us/articles ... ne-Toolkit
ciao,
Beppe
Super helpful thanks, didn't know this app existed. Will give it a go as soon as we get some free time to testbepeg4d wrote:Hi,
you need to have all Octane Materials as Universal Materials, then use Standalone to export in .FBX format.
Please have a look at this article here, and in particular to "Convert C4D Octane Materials into PBR glTF Materials" paragraph:
https://help.otoy.com/hc/en-us/articles ... ne-Toolkit

