Is it possible to set the projection type of a texture to UV by a node even if the projection type of Cinema4D's material tag is set to Box?
On the other hand, I know that even if the material tag's projection type is set to UV, it is possible to project as a Box type using Trip lanar.
I asked this question because I needed it to achieve a slightly special texturing.
About UV projection
Moderators: ChrisHekman, aoktar
Set texture projection in node to box. Also you can override any polygon of the object by custom, edited UV using standard C4D method : https://youtu.be/gMAuS6hvhYs?list=PL9lZ ... MWbM&t=143
Architectural Visualizations http://www.archviz-4d.studio