Bake Texture tag

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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colorlabs
Licensed Customer
Posts: 209
Joined: Sun Aug 08, 2010 2:53 pm

Hi,

I posted a few months ago requesting that the plugin bake textures. Well, since it was decided that it won't, I finally got around to trying to bake using C4D's Render->Bake Texture feature. However, baked textures that I export to Octane don't show up at all - is this a known limitation or am I doing something wrong?

Thanks!
Attachments
baked.zip
(33.45 KiB) Downloaded 269 times
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
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bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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You forgot to generate UVW coordinates before baking the texture, than you must create a new material, put the new baked color map in the color channel and assign it to the sphere.
That's it

ciao beppe
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cglittenberg
Licensed Customer
Posts: 93
Joined: Wed Nov 17, 2010 4:45 pm
Location: Vienna, Austria
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Its easier f you "bake obect" then the uvs are created automatically :)
Dr. Carl Glittenberg
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
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