Hi,
I use to use octane in lightwave.
I have to switch a production from lightwave to houdini.
I think I set everything the right way, but rendering is not the same.
Most problem seems to be related to color management (and other minor problems I think can handle myself probably related to "units" in textures not the same - bump power and things like this).
@juanjgon since you manage those 2 plugins, I can send you privatly basic scenes in both softwares to check them, if this is not too much asking to you.
This is a running production so thank you if you can do something for me.
Match Lightwave Octane render with houdini octane problem
Moderator: juanjgon
- ricky_otoy
- Posts: 289
- Joined: Mon Jun 19, 2023 6:34 am
Hi JPhi,
Please can you supply more information like:
It is also possible the way the Lightwave plugin was handling Color Management was incorrect to begin with too - although I have no way of knowing that for sure.
Thanks
Please can you supply more information like:
- * What your color management setup is like - what config etc.
* The Houdini + Octane for Houdini build version you are using.
* A comparison image of what you expected the output to be verses what you are getting.
It is also possible the way the Lightwave plugin was handling Color Management was incorrect to begin with too - although I have no way of knowing that for sure.
Thanks
