Viewport not updating when cutting links

Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Post Reply
Andreas_Resch
Posts: 319
Joined: Sat Jul 28, 2018 6:29 am

When cutting the link to a shader output (Material Output, Light Output, ...) the viewport will not update.

I've attached a screencast of an example where I cut the link of a light. As you can see, the viewport DOES start to rerender, however the light is unaffected. It's the same with materials.
Octane_Viewport_Update_01.mp4
(2.1 MiB) Downloaded 221 times
Version 28.9 CB Prime, Windows 10, RTX 3060.
Post Reply

Return to “Bug Reports”