Explanation requested on feature

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Explanation requested on feature

Postby timAugustine » Thu Feb 01, 2024 9:19 pm

timAugustine Thu Feb 01, 2024 9:19 pm
Hi all,

One of the stable releases have this feature: "Real-time" option in Viewport rendering. Is there a good explanation for this?

Thanks!
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Re: Explanation requested on feature

Postby TheBricksburgTheatre » Fri Feb 02, 2024 9:59 am

TheBricksburgTheatre Fri Feb 02, 2024 9:59 am
I've also wondered what it's all about thiss feature ...
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Re: Explanation requested on feature

Postby linograndiotoy » Sat Feb 03, 2024 11:18 am

linograndiotoy Sat Feb 03, 2024 11:18 am
For now, just ignore it and keep it disabled.

That's what it does, by the way.

Real Time Rendering - Uses more GPU memory to provide a more interactive experience.

Note that the following features do not work when this button is active:


Multi-GPU Rendering
Network Rendering
Noise Pass
Denoised AOVs
Cryptomatte AOVs
Upsampler
Adaptive Sampling
Export Deep Image
Display Color Management
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Re: Explanation requested on feature

Postby TheBricksburgTheatre » Sat Feb 03, 2024 12:05 pm

TheBricksburgTheatre Sat Feb 03, 2024 12:05 pm
Ok thx Lino.

This feature sounds really interesting. Will keep my eye on it ...


cheerz chris
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Re: Explanation requested on feature

Postby J.C » Sat Feb 03, 2024 3:01 pm

J.C Sat Feb 03, 2024 3:01 pm
linograndiotoy wrote:For now, just ignore it and keep it disabled.

That's what it does, by the way.

Real Time Rendering - Uses more GPU memory to provide a more interactive experience.
[i]


This worked fine on 28.8 but stopped working on 28.9
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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Re: Explanation requested on feature

Postby linograndiotoy » Sun Feb 04, 2024 7:17 am

linograndiotoy Sun Feb 04, 2024 7:17 am
It works fine here.
Just be sure to just have one GPU enable, with non NVLink active.
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Re: Explanation requested on feature

Postby Andreas_Resch » Sun Feb 04, 2024 7:42 am

Andreas_Resch Sun Feb 04, 2024 7:42 am
Seems to work in 28.9 for me. With it enabled, refreshing in the viewport is snappier. However when I enable/disable it while being in Preview mode, the word "Initializing" is displayed in the viewport and nothing ever happens. I have to get out of Preview mode and back in again manually.

Are there any disadvantages in having in ON all the time?
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Re: Explanation requested on feature

Postby linograndiotoy » Sun Feb 04, 2024 8:39 am

linograndiotoy Sun Feb 04, 2024 8:39 am
Well, all of this will not work (and more memory is needed!):

Multi-GPU Rendering
Network Rendering
Noise Pass
Denoised AOVs
Cryptomatte AOVs
Upsampler
Adaptive Sampling
Export Deep Image
Display Color Management

For me is definitely a no-go for now!
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Re: Explanation requested on feature

Postby Andreas_Resch » Sun Feb 04, 2024 8:44 am

Andreas_Resch Sun Feb 04, 2024 8:44 am
But these only concern the preview, right? So adaptive sampling in the final rendering would still work? If so, that would be fine. I don't need any of those in the preview (while I still am on free-tier). But I see that it's a no-go for Studio users with a strong GPU setup.
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Re: Explanation requested on feature

Postby TheBricksburgTheatre » Sun Feb 04, 2024 10:30 am

TheBricksburgTheatre Sun Feb 04, 2024 10:30 am
After reading all these posts I gave the feature a re-try and now it works perfectly. The Viewport experience is doubling up for me. whoop thx.






win 10 - RTX 4080 - Octane 28.8
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