Cannot cancel rendering when Denoiser is enabled

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1. That the issue has not already been disclosed
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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
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Andreas_Resch
Posts: 319
Joined: Sat Jul 28, 2018 6:29 am

I cannot cancel my renderings when the "Denoiser" option is enabled. The status line shows "Canceling..." but the rendering goes on in the background until it's finished. After deactivating "Denoiser", I can cancel renderings as expected.

Addon version 28.4, Windows 10.
Andreas_Resch
Posts: 319
Joined: Sat Jul 28, 2018 6:29 am

This still seems to be an issue. Canceling doesn't stop the rendering. The status bar message shows "Canceling ..." while the rendering continues in the background without updating the viewport any longer. In those cases I always have to kill the task. Just pointing that out as it's quite an annoying bug.

Blender 28.7, Blender 4, Windows 10, RTX 3060.
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