Volume Emission mat - 'Visible On' settings not working

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
Tim_Twisted
Licensed Customer
Posts: 47
Joined: Mon Apr 23, 2018 1:31 pm

Hi,

I want to use the volume settings on the Octane tag to use a model as a volume, but the purple emission from the cylinder is still visible on the sphere even though the 'Visible On" settings are turned off. Am I missing something or is this an error?

Scene is attached below in the zip. Thanks for any help.
Attachments
Volume_Emission.JPG
Volume_Emission.zip
(95.64 KiB) Downloaded 62 times
User avatar
aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Parameter is working not as you say in the title.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Tim_Twisted
Licensed Customer
Posts: 47
Joined: Mon Apr 23, 2018 1:31 pm

The intention is to have the cylinder (light) not illuminating other objects (the sphere). The reason why I'm using the volume setup is because I'm looking to have something akin to a laser beam setup, and used to do a falloff shading to soften the edges. The volume has a nice feathering from whatever angle you look, but without the typical angle limitations of a falloff. The color/intensity is overblown but not the main issue atm.
Tim_Twisted
Licensed Customer
Posts: 47
Joined: Mon Apr 23, 2018 1:31 pm

Thanks for the suggestion. Raytype was also something I thought of using, but the volume medium inside of the octane tag isn't a full material (so no opacity slot). The scene is included in the zip in OP btw.

As for now I think render layers will be the way to go and just do a separate render for the beam. Thanks for thinking along with me.
Post Reply

Return to “Maxon Cinema 4D”