Octane missing from Material Output node.

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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Anim8me2
Licensed Customer
Posts: 31
Joined: Sat Jan 25, 2020 9:46 pm

I’m trying to use the scatter object but when I try to change the type to “Octane” in the material output node, all I have is all, EEVEE, or Cycles.

I have octane selected as the render engine but I can’t seem to make this work. What am I missing?
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grimm
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Location: Spokane, Washington, USA

Octane has it's own output node now, I have just been deleting the default one and adding in the Octane specific node.
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Anim8me2
Licensed Customer
Posts: 31
Joined: Sat Jan 25, 2020 9:46 pm

grimm wrote:Octane has it's own output node now, I have just been deleting the default one and adding in the Octane specific node.
That is what I have been doing. It just creates the same node. Still shows eevee and cycles.
linograndiotoy
OctaneRender Team
Posts: 1354
Joined: Thu Feb 01, 2018 7:10 pm

I guess we're talking about the addon version here.
Not sure it will be possible to change that (I've asked about it as soon as the addon version has been available). We'll see.
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