octane crashes when importing obj with vertex normals from

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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Can you supply a testscene ? zip it up and attach it here.

Thanks,
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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yoyoz
Licensed Customer
Posts: 451
Joined: Sat Dec 25, 2010 9:59 am
Location: Belgium

May be you have a similar issue I had with a face I put at the wrong location. Although everything worked well in Blender, the obj made Octane crash everytime I tried to import the mesh with message "ERROR: Program executed illegal instruction.. terminating" on Linux.

I've isolated the faulty geometry and attached the file if you want to have a look. Not same workflow as yours but may be same bug at import time...
Attachments
bad_geometry.zip
(464.58 KiB) Downloaded 254 times
Desktop: Ubuntu 13.04 x64 - i7-3770K @ 3.5GHz - 32GB DDR3 - GTX670 2048MB
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
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yoyoz
Licensed Customer
Posts: 451
Joined: Sat Dec 25, 2010 9:59 am
Location: Belgium

Michael, why don't you just PM him from here?
Desktop: Ubuntu 13.04 x64 - i7-3770K @ 3.5GHz - 32GB DDR3 - GTX670 2048MB
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

zip works fine for attachements...
you can mail it to us at support at refractivesoftware dot com...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
zpaolo
Posts: 1
Joined: Thu Feb 10, 2011 10:25 am

Hi I'm sorry to bother you here with a question not strictly related with Octane... but I see you are a Blender user. I'm trying to import an OBJ file in Blender 2.56 but I can't seem to be able to apply normal vertex maps for smooth shading. The OBJ file comes from PRO|Engineer and is imported well in Lightwave but not in Blender :(

Paolo
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